src/DB/Managers/MCharacterManager.h

00001 /***************************************************************************
00002  *   Copyright (C) 2008 by Sverre Rabbelier                                *
00003  *   sverre@rabbelier.nl                                                   *
00004  *                                                                         *
00005  *   This program is free software; you can redistribute it and/or modify  *
00006  *   it under the terms of the GNU General Public License as published by  *
00007  *   the Free Software Foundation; either version 3 of the License, or     *
00008  *   (at your option) any later version.                                   *
00009  *                                                                         *
00010  *   This program is distributed in the hope that it will be useful,       *
00011  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00012  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00013  *   GNU General Public License for more details.                          *
00014  *                                                                         *
00015  *   You should have received a copy of the GNU General Public License     *
00016  *   along with this program; if not, write to the                         *
00017  *   Free Software Foundation, Inc.,                                       *
00018  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00019  ***************************************************************************/
00020 #pragma once
00021 
00022 #include "SavableHeaders.h"
00023 #include "SavableTypes.h"
00024 
00025 namespace mud
00026 {
00027         class MCharacterManager
00028         {
00029         public: 
00030                 value_type Add();
00031                 mud::MCharacterPtr GetByKey(value_type id);
00032                 mud::MCharacterPtr GetByName(cstring name);
00033 
00034         private:
00035                 MCharacterManager(void) {};
00036                 MCharacterManager(const MCharacterManager& rhs);
00037                 MCharacterManager operator=(const MCharacterManager& rhs);
00038                 ~MCharacterManager(void) {};
00039                 
00040                 friend class mud::Managers;
00041         };
00042 }

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